Game Development: engines, libraries and frameworks
gamedevI’m willing to write about game development for some time already, and this day has finally arrived! In a series of don’t-known-how-many posts I will introduce some basic concepts of game development and game engines, written in a concise manner.
Game engine? I’ve heard of It’s like the “engine” of a vehicle. This is the “core” of a game, with anything necessary for a game to run, like rendering, sound, user input, animations, physics…
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